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Posts: 8827
May 9 08 5:45 PM
Zen Other Power: --- Accuracy: --- PP: 10 Effect: User focuses it's zen power, increasing the power & accuracy of Psychic Type moves for five turns. Doubles power of Zen Headbutt, Zen Punch, Zen Kick. I'm not sure if this one's to much like Psycho Punch but... Zen Punch Physical Power: 80 Accuracy: 90 Effect: The user uses its zen power to launch a punch, has a 25% chance of confusion. Power doubles if Zen is in effect. Zen Kick Physical Power: 80 Accuracy: 90 Effect: The user uses its zen power to launch a kick, has a 25% chance of confusion. Power doubles if Zen is in effect.
Always hotter than the competition. I got the award for Braving the Marquee of Doom!
Posts: 534
May 14 08 5:42 PM
Pokémon Factory Worker
Posts: 4584
May 15 08 2:19 AM
May 15 08 4:57 PM
May 15 08 5:08 PM
May 15 08 5:27 PM
May 15 08 6:32 PM
soble92 wrote: Zen punch should be half power, but hit opponent 2-5 times, if you get my drift, and have a 25% chance of confusion.
soble92 wrote: Also, maybe you should just put zen moves instead of those specific 3, because someone would like to post a zen move, like myself, eventually.
May 16 08 2:17 AM
May 16 08 2:05 PM
well using Zen in a contest ups your condition, and if you use Zen Headbutt, Zen Punch, or Zen Kick the turn afterwards, it's an appeal combo.
May 16 08 2:07 PM
May 16 08 2:09 PM
Posts: 4
May 24 08 9:51 PM
How about Time Spiral: Acc: 50 Power: 120 Desc: The user shoots out a blue ray that twirs in a spiral and moves slow, which is easily dodgeable. Effect: 25% to confuse the foe. Type: Psychic or Magic PP: 10
Or
Spacial Spiral: Acc: 100 Power: 50 Desc: The user shoots out a pink ray that twirls in a spiral and is really fast, which is hard to dodge. Effect: May Paralyze the foe Type: Psychic or Magic PP: 10.
May 24 08 9:52 PM
May 24 08 9:56 PM
Posts: 139
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