In light of some complaints regarding the type relations of the Factory's home-grown Magic, Light and Wind types, We have remade their interactions with the other types, with the intention of rebalancing them and making them as thematically sound as possible.
Since Magic is one of our oldest types, not much has changed due to respect for such a longtime addition, other than the loss of resistance to Light.
Light and Dark have been made counterparts, in that both are now super effective to each other. Light also is now no longer weak to Rock, instead being not very effective against it, and it now also scores neutral hits on Magic (see above), Dragon, and Fire-types.
Lastly, Wind now no longer resists Fire, and like the Light-type is now not very effective on Rock, rather than being weak to it.
Please comment if you would like any further information on these changes!
Since Magic is one of our oldest types, not much has changed due to respect for such a longtime addition, other than the loss of resistance to Light.
Light and Dark have been made counterparts, in that both are now super effective to each other. Light also is now no longer weak to Rock, instead being not very effective against it, and it now also scores neutral hits on Magic (see above), Dragon, and Fire-types.
Lastly, Wind now no longer resists Fire, and like the Light-type is now not very effective on Rock, rather than being weak to it.
Please comment if you would like any further information on these changes!
