Now that the switch has finished i can revive some old friends first and foremost
Name: Maqueterra ( Maquette + Terra = earth/terrapin=turtle )
Pokdex Type: Island
Height: 23 ft 5
Weight: 438
Element Type: Ground/Water
Description:

Like this only bigger with islandy type features growing from its back , its whiskers are longer and its head has fanned out like this (see creature in the link)http://www.waynebarlowe.com/expedition_pages/exped_groveback.htm
Pokdex Data:
Evolution : evolved from Terratlas at lvl 30
Special Ability: Terramorph
Name: Maqueterra ( Maquette + Terra = earth/terrapin=turtle )
Pokdex Type: Island
Height: 23 ft 5
Weight: 438
Element Type: Ground/Water
Description:

Like this only bigger with islandy type features growing from its back , its whiskers are longer and its head has fanned out like this (see creature in the link)http://www.waynebarlowe.com/expedition_pages/exped_groveback.htm
Pokdex Data:
Upon evolving this massive Pokemon’s Shell becomes an ever changing replica of its surroundings
---------
they are often mistaken for islands and occasionally Have colonies of pokemon living on their backs
Evolution : evolved from Terratlas at lvl 30
Special Ability: Terramorph
(The secondary type changes depending on the surrounding landscape. This also affects the outward appearance of the POKEMON who has it)
Moves:
-- Growl
-- Tackle
05 Withdraw
11 Magnitude
15 Focus Energy
-- Growl
-- Tackle
05 Withdraw
11 Magnitude
15 Focus Energy
17 Secret Power
21 Take Down
25 Muddy Water
21 Take Down
25 Muddy Water
29 Nature Power
31 Capsize
33 Tectonics
31 Capsize
33 Tectonics
36 Terra/Terrain blast
39 Tide
49 Earthquake
57 Ripcurl
67 Fissure
39 Tide
49 Earthquake
57 Ripcurl
67 Fissure
Terrain Blast/Terrablast/Terracannon
Special
???
Power: 85
Accuracy: 90
The type of this attack is dependent upon the ability Terramorph.
The user gathers power from the surrounding
landscape and unleashes it at the foe.
Terramorph forms
Aquatic areas: Water
Grassy/forested areas: Grass
Caves, mountains, and deserts: Rock /dark *
Places with snow/ice: Ice
Volcanic areas: Fire
Sky: Wind
Cities, dumps, & Iron Island: Steel
Grassy/forested areas: Grass
Caves, mountains, and deserts: Rock /dark *
Places with snow/ice: Ice
Volcanic areas: Fire
Sky: Wind
Cities, dumps, & Iron Island: Steel
*in Cargan desert
