Showing Results 1 to 17 of 17 (0.005 secs)
Last Indexed: 08/05/16 20:30:46
Last Post: 07/29/16 20:27:07
| Topic Title | Forum | Author |
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Re: Ground-Type Moves (reply) it sounds a little like my excavation which is a ground type hyper beam |
Suggest a New Move Archives | 01/20/07 05:10:19 |
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Re: Magic-Type Moves (reply) Druid's Mana- Magic Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn |
Suggest a New Move Archives | 11/26/06 06:00:28 |
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Re: Wind-Type Moves (reply) Wild Tornado- Wind Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn |
Suggest a New Move Archives | 11/26/06 05:56:58 |
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Re: Flying-Type Moves (reply) I'm changing the name to Fierce Wings (Wild Tornado sounds more like a wind attack) =) |
Suggest a New Move Archives | 11/26/06 05:55:39 |
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Re: Poison-Type Moves (reply) Fine "Meltdown" |
Suggest a New Move Archives | 11/26/06 05:51:00 |
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Wind Type? (topic) What was the purpose of making a wind type if there is already a flying type? |
Pokémon Chat | 11/25/06 07:11:58 |
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Re: Flying-Type Moves (reply) Wild Tornado- Flying Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn |
Suggest a New Move Archives | 11/25/06 06:35:51 |
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Re: Steel-Type Moves (reply) Forged Alloy- Steel Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn |
Suggest a New Move Archives | 11/25/06 06:34:30 |
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Re: Dragon-Type Moves (reply) Dragon's Anger- Dragon Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turnDragon Fury- Releases power in strong blowsAttack 90Accuracy 100PP 10Wyrm Soul- Increases all statsAttack --Accuracy 100PP 30 |
Suggest a New Move Archives | 11/25/06 06:33:02 |
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Re: Ground-Type Moves (reply) Excavation- Grond Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turnHammer Blow-Strikes opponent with tailAttack 60Accuracy 100PP 25May Cause FlinchingDust Shield- Tosses Dust into the air to block attackAttack --Accuracy... |
Suggest a New Move Archives | 11/25/06 06:29:55 |
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Re: Normal-Type Moves (reply) Ram- Rams OpponentAttack 70Accuracy 85PP 15Spike Ball- Curls up and rolls into enemy (Can only use if opponent has spikes or spines)Attack 20Accuract 85PP 30Gets stronger each continual hit for 5 turns1st: 202nd: 303rd: 504th: 705th: 120 |
Suggest a New Move Archives | 11/25/06 06:25:19 |
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Re: Water-Type Moves (reply) Aqua Shot- Fires water at high speedAttack 90Accuracy 90PP 10 |
Suggest a New Move Archives | 11/25/06 06:22:24 |
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Re: Psychic-Type Moves (reply) Willpower- Psychic Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn |
Suggest a New Move Archives | 11/25/06 06:21:04 |
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Re: Fire-Type Moves (reply) Fire Ball- Shoots Ball of fireAttack 70Accuracy 90PP 15Hot Head- Removes Freeze Status AilmentAttack --Accuracy100PP 10Heated Spirit- Raises Attack and Sp. AttackAttack --Accuracy 100PP 30 |
Suggest a New Move Archives | 11/25/06 06:19:21 |
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Re: Poison-Type Moves (reply) Radioactive Meltdown- Poison Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn |
Suggest a New Move Archives | 11/25/06 06:14:55 |
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Re: Light-Type Moves (reply) God's Breath- Light Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turnHoly Light- Returns Stats to normalAttack --Accuracy 100PP 10Clensing- Removes Status AilmentsAttack --Accuracy 100PP 20Heavens Wraith- Bar of light... |
Suggest a New Move Archives | 11/25/06 06:12:53 |
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Re: Fighting-Type Moves (reply) Berserker's Fury- A Fighting Type Hyper BeamAttack 150Accuracy 90PP 5Needs to rest next turnFighting Instinct- Raises Attack and SpeedAttack --Accuracy 100PP 30Feint- Dodges all attacks (Only works every-other turn)Attack --Accuracy... |
Suggest a New Move Archives | 11/25/06 06:00:14 |