Recent posts by: TheCreater11589

Showing Results 1 to 17 of 17 (0.005 secs)

Last Indexed: 08/05/16 20:30:46
Last Post: 07/29/16 20:27:07

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Topic Title Forum Author
Re: Ground-Type Moves (reply)
it sounds a little like my excavation which is a ground type hyper beam
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TheCreater11589

01/20/07 05:10:19
Re: Magic-Type Moves (reply)
Druid's Mana- Magic Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn
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TheCreater11589

11/26/06 06:00:28
Re: Wind-Type Moves (reply)
Wild Tornado- Wind Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn
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TheCreater11589

11/26/06 05:56:58
Re: Flying-Type Moves (reply)
I'm changing the name to Fierce Wings (Wild Tornado sounds more like a wind attack) =)
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TheCreater11589

11/26/06 05:55:39
Re: Poison-Type Moves (reply)
Fine "Meltdown"
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TheCreater11589

11/26/06 05:51:00
Wind Type? (topic)
What was the purpose of making a wind type if there is already a flying type?
Pokémon Chat

TheCreater11589

11/25/06 07:11:58
Re: Flying-Type Moves (reply)
Wild Tornado- Flying Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn
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TheCreater11589

11/25/06 06:35:51
Re: Steel-Type Moves (reply)
Forged Alloy- Steel Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn
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TheCreater11589

11/25/06 06:34:30
Re: Dragon-Type Moves (reply)
Dragon's Anger- Dragon Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turnDragon Fury- Releases power in strong blowsAttack 90Accuracy 100PP 10Wyrm Soul- Increases all statsAttack --Accuracy 100PP 30
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TheCreater11589

11/25/06 06:33:02
Re: Ground-Type Moves (reply)
Excavation- Grond Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turnHammer Blow-Strikes opponent with tailAttack 60Accuracy 100PP 25May Cause FlinchingDust Shield- Tosses Dust into the air to block attackAttack --Accuracy...
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TheCreater11589

11/25/06 06:29:55
Re: Normal-Type Moves (reply)
Ram- Rams OpponentAttack 70Accuracy 85PP 15Spike Ball- Curls up and rolls into enemy (Can only use if opponent has spikes or spines)Attack 20Accuract 85PP 30Gets stronger each continual hit for 5 turns1st: 202nd: 303rd: 504th: 705th: 120
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TheCreater11589

11/25/06 06:25:19
Re: Water-Type Moves (reply)
Aqua Shot- Fires water at high speedAttack 90Accuracy 90PP 10
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TheCreater11589

11/25/06 06:22:24
Re: Psychic-Type Moves (reply)
Willpower- Psychic Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn
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TheCreater11589

11/25/06 06:21:04
Re: Fire-Type Moves (reply)
Fire Ball- Shoots Ball of fireAttack 70Accuracy 90PP 15Hot Head- Removes Freeze Status AilmentAttack --Accuracy100PP 10Heated Spirit- Raises Attack and Sp. AttackAttack --Accuracy 100PP 30
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TheCreater11589

11/25/06 06:19:21
Re: Poison-Type Moves (reply)
Radioactive Meltdown- Poison Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turn
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TheCreater11589

11/25/06 06:14:55
Re: Light-Type Moves (reply)
God's Breath- Light Type Hyper BeamAttack 150Accuracy 90PP 5User must rest next turnHoly Light- Returns Stats to normalAttack --Accuracy 100PP 10Clensing- Removes Status AilmentsAttack --Accuracy 100PP 20Heavens Wraith- Bar of light...
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TheCreater11589

11/25/06 06:12:53
Re: Fighting-Type Moves (reply)
Berserker's Fury- A Fighting Type Hyper BeamAttack 150Accuracy 90PP 5Needs to rest next turnFighting Instinct- Raises Attack and SpeedAttack --Accuracy 100PP 30Feint- Dodges all attacks (Only works every-other turn)Attack --Accuracy...
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TheCreater11589

11/25/06 06:00:14