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Forum Jump
Posts: 2712
May 17 10 7:31 PM
Pokémon Factory Worker
Posts: 8827
May 17 10 7:38 PM
Always hotter than the competition. I got the award for Braving the Marquee of Doom!
Posts: 1460
May 17 10 7:43 PM
May 17 10 7:45 PM
May 29 10 3:18 PM
Posts: 281
May 29 10 6:04 PM
Flarsable wrote:Exactly. it's animated like a special attack, the description gives no sign of any physical involvement, it was speciat before Generation IV, and Ho-oh's SP. Atk outpasses its regular Attack, so why did they make it Physical? I wonder if Nintendo has an official Complaint Department so I can ramble about Sacred Fire. Now, any PF OP moves?
Posts: 1832
May 29 10 6:36 PM
May 29 10 8:18 PM
Wait, that was Sp. Defense. Reading error. But all of the other reasons still apply.Are we just listing OP moves, or is there gonna be any effort to change them?
May 29 10 9:53 PM
Posts: 3640
May 30 10 9:41 AM
Suggestions Board Manager
May 30 10 11:27 AM
May 31 10 8:53 PM
Posts: 109
Jun 3 10 12:19 PM
Jun 3 10 3:07 PM
Jun 3 10 3:43 PM
Jun 3 10 5:32 PM
Posts: 3097
Jun 3 10 6:44 PM
PF Executive
elementalpenguin wrote:The reason these moves need to be fixed is because they break the metagame.
Posts: 1472
Jun 3 10 7:07 PM
Jun 3 10 7:58 PM
Jun 3 10 8:28 PM
NARFNra wrote:I'm going "Cool ideas, but a little on the strong side..."And one reason elementalpenguin was saying the stuff about the metagame was that krlitoxs was attempting to defend the moves with things based off a metagame, so thus a rebuttal would have to be against the given reason.
Squirrelay wrote:I think we at the Pokemon Factory strive for high-quality suggestions and that should go for moves as well, so I'm glad we are looking over old over-powered moves and "fixing" them.
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