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        <title>Ice-Type Moves</title>
        <link>http://pfsuggestionsboard.yuku.com/topic/885/IceType-Moves</link>
        <description>
        <![CDATA[ Please post ideas for new Ice-type moves here. ]]>
        </description>

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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6367/IceType-Moves#reply-6367</link>
			<description><![CDATA[ soooo.CRYSTALSTORM is basically HYPER BEAM in ice form? ]]></description>

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			<author>feeds@yuku.com (Blinx900)</author>
			<membersince>04/16/06</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6367</guid>
			<pubDate>Sun, 16 Apr 2006 20:57:41 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6366/IceType-Moves#reply-6366</link>
			<description><![CDATA[ CRYSTALSTORMPower: 150PP: 5Accuracy: 90%Very powerful Ice move, but skips user's next turn.ICE SLASHERPower: 110PP: 10Accuracy: 90%Slashes the foe with a chilling sensation... 25% chance of freezing.&quot;Plaque is a figment of the liberal media and the d...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/6366/IceType-Moves#reply-6366">Read More</a> ]]></description>

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			<author>feeds@yuku.com (Dustminion)</author>
			<membersince>01/20/06</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6366</guid>
			<pubDate>Sat, 11 Feb 2006 22:56:11 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6365/IceType-Moves#reply-6365</link>
			<description><![CDATA[ Yup, MMX4 ^^. A friend was playing it yesterday, and I realized its potential as an attack. Yeah, youre right. Every Fire attack directed at Frost Tower has a 35% chance of ending the effect. The effect ends after five turns of use, or if the Pokmon is re...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/6365/IceType-Moves#reply-6365">Read More</a> ]]></description>

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			<author>feeds@yuku.com (Corsario of Lydias)</author>
			<membersince>04/20/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6365</guid>
			<pubDate>Wed, 11 Feb 2004 03:05:24 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6364/IceType-Moves#reply-6364</link>
			<description><![CDATA[ Ah, MMX4 goodness. Your choice of Blaze Kick as an example, however, makes me think...maybe Fire attacks should at least have a chance of removing the effect? And when does the effect end by itself? Five turns? Not until the user's recalled? ]]></description>

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			<author>feeds@yuku.com (Poryhedron)</author>
			<membersince>06/27/01</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6364</guid>
			<pubDate>Wed, 11 Feb 2004 02:03:44 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6363/IceType-Moves#reply-6363</link>
			<description><![CDATA[ Frost TowerAcc: 100PP: 10Power: -The user is covered in a tower of spiked ice. If the opponent does an attack of physical contact (Like Blaze Kick or Megapunch) it is hit with 50 damage and has a 20% chance of Freezing. Users SPEED drops 1 level, users DE...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/6363/IceType-Moves#reply-6363">Read More</a> ]]></description>

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			<author>feeds@yuku.com (Corsario of Lydias)</author>
			<membersince>04/20/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6363</guid>
			<pubDate>Tue, 10 Feb 2004 22:39:17 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6362/IceType-Moves#reply-6362</link>
			<description><![CDATA[ OK, then. Out of battle effect: more maneuverability on ice ]]></description>

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			<author>feeds@yuku.com (AlbertoGR)</author>
			<membersince>09/17/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6362</guid>
			<pubDate>Wed, 05 Nov 2003 15:27:46 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6361/IceType-Moves#reply-6361</link>
			<description><![CDATA[ Yeah, the best control a snowboard would offer is the ability to turn at any time. It won't stop you from sliding. Skis, maybe, but that's not what the ski poles are meant for. If you jam them in the ice hard enough to stop you, and keep using them that w...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/6361/IceType-Moves#reply-6361">Read More</a> ]]></description>

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			<author>feeds@yuku.com (Poryhedron)</author>
			<membersince>06/27/01</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6361</guid>
			<pubDate>Wed, 05 Nov 2003 01:53:19 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6360/IceType-Moves#reply-6360</link>
			<description><![CDATA[ Walk normally? even on skiis ans snowboards you slide, right? perhaps a better effect would be something similar to when using the Mach Bike; you kind of slide forward and pick up speed as you slide, but you have to be carefulyl about stopping and turning...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/6360/IceType-Moves#reply-6360">Read More</a> ]]></description>

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			<author>feeds@yuku.com (mew trainer rose)</author>
			<membersince>03/07/02</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6360</guid>
			<pubDate>Tue, 04 Nov 2003 20:06:24 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6359/IceType-Moves#reply-6359</link>
			<description><![CDATA[ SNOWBOARD or SKI15 PPPower 95Accuracy 100%An HM!!! ICE-type version of SURF. Out of battle effect: Walk normally on ice. ]]></description>

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			<author>feeds@yuku.com (AlbertoGR)</author>
			<membersince>09/17/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6359</guid>
			<pubDate>Tue, 04 Nov 2003 15:26:57 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6358/IceType-Moves#reply-6358</link>
			<description><![CDATA[ Well, Ice Floe does that too, but I guess this is acceptable because it trades PP for accuracy. ]]></description>

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			<author>feeds@yuku.com (Poryhedron)</author>
			<membersince>06/27/01</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6358</guid>
			<pubDate>Sat, 11 Oct 2003 22:21:49 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6357/IceType-Moves#reply-6357</link>
			<description><![CDATA[ Absolute Zero is the Japanese name for the R/S move Sheer Cold, but since we're going by American names...AbsoluteZeroAcc: 75%pp: 5The foe is exposed to the coldest temp.The opponent's status is now FRZ. The Pokemon Factory - It Starts With An Idea ]]></description>

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			<author>feeds@yuku.com (Botispine)</author>
			<membersince>01/13/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6357</guid>
			<pubDate>Sat, 11 Oct 2003 18:48:31 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6356/IceType-Moves#reply-6356</link>
			<description><![CDATA[ Well how about Cold SwipeA more powerful version of Slash, but ice typeP-75Acc-9010% chance of FreezeHigh Critical Hit RatioHow dat? ]]></description>

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			<author>feeds@yuku.com (mattgcn2)</author>
			<membersince>07/08/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6356</guid>
			<pubDate>Mon, 07 Jul 2003 18:23:46 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6355/IceType-Moves#reply-6355</link>
			<description><![CDATA[ I don't see why Ice types need to be the opposite of  Fire types. The Pokemon Factory - It Starts With An Idea ]]></description>

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			<author>feeds@yuku.com (Botispine)</author>
			<membersince>01/13/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6355</guid>
			<pubDate>Mon, 07 Jul 2003 17:32:46 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6354/IceType-Moves#reply-6354</link>
			<description><![CDATA[ Burns for you, likke Flame Whell takes of Freezing. But since freezing is pretty much a worse than a burn, you should increase the power by 5.I may be 11but I rule alland i'll destroy the world with math and a Caterpie! Gradfir is his top assistant next t...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/6354/IceType-Moves#reply-6354">Read More</a> ]]></description>

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			<author>feeds@yuku.com (Unregistered(d))</author>
			<membersince>12/04/06</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6354</guid>
			<pubDate>Mon, 07 Jul 2003 14:07:43 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6353/IceType-Moves#reply-6353</link>
			<description><![CDATA[ Burns for you, or the opponent's burns?The Pokemon Factory - It Starts With An Idea ]]></description>

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			<author>feeds@yuku.com (Botispine)</author>
			<membersince>01/13/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6353</guid>
			<pubDate>Mon, 07 Jul 2003 03:02:13 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6352/IceType-Moves#reply-6352</link>
			<description><![CDATA[ How about somethin similar to flame wheel that'll take off burns? how's that?I may be 11but I rule alland i'll destroy the world with math and a Caterpie! Gradfir is his top assistant next to the Mews and such.I am known around as names like Matt Rebeiro,...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/6352/IceType-Moves#reply-6352">Read More</a> ]]></description>

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			<author>feeds@yuku.com (Unregistered(d))</author>
			<membersince>12/04/06</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6352</guid>
			<pubDate>Mon, 07 Jul 2003 00:47:34 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6351/IceType-Moves#reply-6351</link>
			<description><![CDATA[ Snow Spin...Fire Spin....Fire Spin isn't a horribly good move, why do we need an ice version that is the exact same thing?The Pokemon Factory - It Starts With An Idea ]]></description>

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			<author>feeds@yuku.com (Botispine)</author>
			<membersince>01/13/03</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6351</guid>
			<pubDate>Sun, 06 Jul 2003 21:05:41 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6350/IceType-Moves#reply-6350</link>
			<description><![CDATA[ Ice type version of Fire Spin, but may freeze (to same chance as fire spin)I may be 11but I rule alland i'll destroy the world with math and a Caterpie! Gradfir is his top assistant next to the Mews and such.I am known around as names like Matt Rebeiro, t...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/6350/IceType-Moves#reply-6350">Read More</a> ]]></description>

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			<author>feeds@yuku.com (Unregistered(d))</author>
			<membersince>12/04/06</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6350</guid>
			<pubDate>Sun, 06 Jul 2003 20:04:41 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6349/IceType-Moves#reply-6349</link>
			<description><![CDATA[ All right, that works. ]]></description>

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			<author>feeds@yuku.com (Poryhedron)</author>
			<membersince>06/27/01</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6349</guid>
			<pubDate>Sun, 22 Jun 2003 06:43:44 PST</pubDate>
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			<title><![CDATA[ Re: Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/6348/IceType-Moves#reply-6348</link>
			<description><![CDATA[ i can actually see the logic behind that: hibernation. may or may not be a good idea. ]]></description>

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			<author>feeds@yuku.com (mew trainer rose)</author>
			<membersince>03/07/02</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/6348</guid>
			<pubDate>Fri, 20 Jun 2003 00:01:12 PST</pubDate>
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			<title><![CDATA[ Ice-Type Moves ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/topic/885/IceType-Moves</link>
			<description><![CDATA[ Please post ideas for new Ice-type moves here. ]]></description>

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			<author>feeds@yuku.com (Poryhedron)</author>
			<membersince>06/27/01</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/topic/885</guid>
			<pubDate>Thu, 04 Jul 2002 08:07:50 PST</pubDate>
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