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        <title>Pokemon Battle Simulator </title>
        <link>http://pfsuggestionsboard.yuku.com/topic/4298/Pokemon-Battle-Simulator</link>
        <description>
        <![CDATA[ Hey Pokémon Fans.

I've started making a Pokémon Battle Simulator, which I'm eventually going to make into an RPG (unless I get distracted). I have a history of not finishing what I start, but "The Something Or Other Dex" proves at least that I'm capable of finishing projects! Perhaps it was the community support that enabled me to combat procrastination and get it done. Based on that hypothesis, I'm sharing this project with you too! I know I have the programming knowledge to make this... ]]>
        </description>

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		<pubDate>Mon, 27 Feb 2012 13:18:10 GMT</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87398/Pokemon-Battle-Simulator#reply-87398</link>
			<description><![CDATA[ jsonset = {"cars": ["red", "blue", "silver"]};

jsonset["cars"][1] == "blue"; ]]></description>

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			<author>feeds@yuku.com (BonzaiRob)</author>
			<membersince>06/23/02</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87398</guid>
			<pubDate>Tue, 06 Mar 2012 14:26:36 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87375/Pokemon-Battle-Simulator#reply-87375</link>
			<description><![CDATA[ http://www.mmbnchronox.com/


It's a Megaman thing, and judging by the title it gets inspiration from the Chrono series (Chrono Cross specifically) but I know nothing about that series and can't confirm anything. ]]></description>

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			<author>feeds@yuku.com (Flarsable)</author>
			<membersince>04/29/08</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87375</guid>
			<pubDate>Sun, 04 Mar 2012 18:41:52 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87373/Pokemon-Battle-Simulator#reply-87373</link>
			<description><![CDATA[ Bonzai: I'm using "this=that" because that's just how variables are stored in Game Maker Language. As far as I know it doesn't support the format you suggested. And if it does I don't really understand how to use it. How do you check variables when they s...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/87373/Pokemon-Battle-Simulator#reply-87373">Read More</a> ]]></description>

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			<author>feeds@yuku.com (AlexFantastico)</author>
			<membersince>03/28/10</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87373</guid>
			<pubDate>Sun, 04 Mar 2012 13:34:00 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87354/Pokemon-Battle-Simulator#reply-87354</link>
			<description><![CDATA[ AlexFantastico wrote:I'd like to see that too, I often look for GM pokemon games, but they're always grossly unfinished sadly (and unsurprisingly).Huh what? I never said it was a Pokemon game. ]]></description>

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			<author>feeds@yuku.com (Flarsable)</author>
			<membersince>04/29/08</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87354</guid>
			<pubDate>Thu, 01 Mar 2012 01:47:45 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87350/Pokemon-Battle-Simulator#reply-87350</link>
			<description><![CDATA[ Flarsable: I know, but we're not storing Dream World abilities in Pokengine, for now at least. When they're added, I'll update the system.

AlexFantastico: It's just an alternative to how you'd done this=that on your data storage, with the bonus that in...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/87350/Pokemon-Battle-Simulator#reply-87350">Read More</a> ]]></description>

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			<author>feeds@yuku.com (BonzaiRob)</author>
			<membersince>06/23/02</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87350</guid>
			<pubDate>Wed, 29 Feb 2012 22:26:11 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87348/Pokemon-Battle-Simulator#reply-87348</link>
			<description><![CDATA[ I'd like to see that too, I often look for GM pokemon games, but they're always grossly unfinished sadly (and unsurprisingly). ]]></description>

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			<author>feeds@yuku.com (AlexFantastico)</author>
			<membersince>03/28/10</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87348</guid>
			<pubDate>Wed, 29 Feb 2012 22:20:39 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87343/Pokemon-Battle-Simulator#reply-87343</link>
			<description><![CDATA[ Flarsy, out of curiosity, what would be the name of this other game? (You're welcome for the question justifying shameless advertising) ]]></description>

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			<author>feeds@yuku.com (Rahjet)</author>
			<membersince>03/20/10</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87343</guid>
			<pubDate>Wed, 29 Feb 2012 14:51:02 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87334/Pokemon-Battle-Simulator#reply-87334</link>
			<description><![CDATA[ Once this gets farther along I might ask to do an advertisement exchange with this other fangame being made with Game Maker that's pretty awesome (which is why they're so similar, right?). I'm not technically advertising because I don't have a link or nam...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/87334/Pokemon-Battle-Simulator#reply-87334">Read More</a> ]]></description>

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			<author>feeds@yuku.com (Flarsable)</author>
			<membersince>04/29/08</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87334</guid>
			<pubDate>Tue, 28 Feb 2012 23:55:24 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87327/Pokemon-Battle-Simulator#reply-87327</link>
			<description><![CDATA[ Seems useful, but I still don't fully understand. ]]></description>

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			<author>feeds@yuku.com (AlexFantastico)</author>
			<membersince>03/28/10</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87327</guid>
			<pubDate>Tue, 28 Feb 2012 15:54:23 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87326/Pokemon-Battle-Simulator#reply-87326</link>
			<description><![CDATA[ http://code.google.com/p/...de.google.com/p/gm-json/

JSON's not a language as such, it's a way of storying key/value pairs; an alternative to x = y. It's native JavaScript, but all you have to know is the pattern. Something like this:
{"name":"Bulbasa...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/87326/Pokemon-Battle-Simulator#reply-87326">Read More</a> ]]></description>

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			<author>feeds@yuku.com (BonzaiRob)</author>
			<membersince>06/23/02</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87326</guid>
			<pubDate>Tue, 28 Feb 2012 10:35:55 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87323/Pokemon-Battle-Simulator#reply-87323</link>
			<description><![CDATA[ Thanks Bonzai, that certainly helps with most data except for attacks.

JSON wouldn't help me. I am definitely sticking with Game Maker as I'm extremely familiar with it. Why start from square 0 again in a different language when I'm already up to squar...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/87323/Pokemon-Battle-Simulator#reply-87323">Read More</a> ]]></description>

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			<author>feeds@yuku.com (AlexFantastico)</author>
			<membersince>03/28/10</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87323</guid>
			<pubDate>Tue, 28 Feb 2012 01:40:32 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87319/Pokemon-Battle-Simulator#reply-87319</link>
			<description><![CDATA[ I did, but it's not really a beginner's project. Bulbapedia's format ended up being pretty irregular, so for instance everything in the 5th gen has messe dup evo data that no-one's been bothered to fix yet. I'll see if I can help you out with some data, a...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/87319/Pokemon-Battle-Simulator#reply-87319">Read More</a> ]]></description>

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			<author>feeds@yuku.com (BonzaiRob)</author>
			<membersince>06/23/02</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87319</guid>
			<pubDate>Mon, 27 Feb 2012 18:19:36 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87318/Pokemon-Battle-Simulator#reply-87318</link>
			<description><![CDATA[ IIRC Bonzai used one to fill Pokengine's pokedex with info for official pokemon. You could ask him. ]]></description>

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			<author>feeds@yuku.com (Cacapulse)</author>
			<membersince>09/18/07</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87318</guid>
			<pubDate>Mon, 27 Feb 2012 16:11:24 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87317/Pokemon-Battle-Simulator#reply-87317</link>
			<description><![CDATA[ Yeah, very ambitious. I am always full of big ideas which I don't really have the resources to make reality. But for this idea, if I can get the battle system down, the rest should be relatively smooth sailing. I have programmed so many games like this th...<br /><a href="http://pfsuggestionsboard.yuku.com/reply/87317/Pokemon-Battle-Simulator#reply-87317">Read More</a> ]]></description>

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			<author>feeds@yuku.com (AlexFantastico)</author>
			<membersince>03/28/10</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87317</guid>
			<pubDate>Mon, 27 Feb 2012 14:32:21 PST</pubDate>
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			<title><![CDATA[ Re: Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/87316/Pokemon-Battle-Simulator#reply-87316</link>
			<description><![CDATA[ Hmmm... sounds ambitious. 
What are you using to build the simulator?

BTW, I think one can use the magic of automation (read: use...uh scripts) to rip info directly from Bulbapedia and rearrange it into that format. ]]></description>

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			<author>feeds@yuku.com (Cacapulse)</author>
			<membersince>09/18/07</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/87316</guid>
			<pubDate>Mon, 27 Feb 2012 13:45:56 PST</pubDate>
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			<title><![CDATA[ Pokemon Battle Simulator  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/topic/4298/Pokemon-Battle-Simulator</link>
			<description><![CDATA[ Hey Pokémon Fans.

I've started making a Pokémon Battle Simulator, which I'm eventually going to make into an RPG (unless I get distracted). I have a history of not finishing what I start, but "The Something Or Other Dex" proves at least that I'm capa...<br /><a href="http://pfsuggestionsboard.yuku.com/topic/4298/Pokemon-Battle-Simulator">Read More</a> ]]></description>

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			<author>feeds@yuku.com (AlexFantastico)</author>
			<membersince>03/28/10</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/topic/4298</guid>
			<pubDate>Mon, 27 Feb 2012 13:18:10 PST</pubDate>
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