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        <title>RPG physics </title>
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        <![CDATA[ Should they be based of the games?Or the anime?http://bulbapedia.bulbagarden.net/wiki/Anime_physics ]]>
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		<pubDate>Sun, 21 Mar 2010 21:46:25 GMT</pubDate>
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			<title><![CDATA[ Re: RPG physics  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/51868/RPG-physics#reply-51868</link>
			<description><![CDATA[ Yes, pretty much like Flarsable said. ]]></description>

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			<author>feeds@yuku.com (Antarctros)</author>
			<membersince>06/14/05</membersince>
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			<pubDate>Tue, 23 Mar 2010 03:24:17 PST</pubDate>
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			<title><![CDATA[ Re: RPG physics  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/reply/51671/RPG-physics#reply-51671</link>
			<description><![CDATA[ I'm thinking mroe on an Anime scale, but without the cheat-hack stuff like the super jump. ]]></description>

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			<author>feeds@yuku.com (Flarsable)</author>
			<membersince>04/29/08</membersince>
			<guid isPermaLink="true">http://pfsuggestionsboard.yuku.com/reply/51671</guid>
			<pubDate>Sun, 21 Mar 2010 23:27:53 PST</pubDate>
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			<title><![CDATA[ RPG physics  ]]></title>
			<link>http://pfsuggestionsboard.yuku.com/topic/2999/RPG-physics</link>
			<description><![CDATA[ Should they be based of the games?Or the anime?http://bulbapedia.bulbagarden.net/wiki/Anime_physics ]]></description>

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			<author>feeds@yuku.com (soble92)</author>
			<membersince>03/30/08</membersince>
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